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You Don't Have An Eternity (10 player) Achievement

Achievement Info

  • Objective: Defeat Malygos in 5 minutes or less on Normal Difficulty.

strategies

submitted by: wtbachievements
The way they first guild did this was by chain rooting the sparks in place then killing them all at once, increasing damage by 50% per spark. Then they unloaded on Malygos when he was transitioning to Phase 2. This helps because the tank would lose aggro with such high hits.

Malygos Phase 1



  1. Malygos is tanked in the center of the room.
  2. During the fight power sparks will spawn from the portals. They can not reach Malygos, if they do it will increase his damage and kill your tank. You want to DPS these down fast, they are rootable, deathknights can also deathgrip them which makes it a lot easier. Once the sparks are dead you will notice an aura on the ground, this increases the damage you do.
  3. Malygos will summon a tornado cyclone thing, during this your group will be in the air. You still need to watch out for the sparks here and kill them. Once you're back on the ground the tank needs to get aggro back, it is very important to not get in front of him. If you do get in front of him his Arcane Breath will kill you.
  4. At 50% Phase 2 will begin, while he is flying away you can still attack so go all out.


Malygos Phase 2



  1. During Phase 2 you will not be fighting Malygos, you will be killing adds.
  2. Malygos will be dropping anti-magic zones. The entire raid needs to run into it, each time a new one spawns you should be running to it.
  3. There will be 2 kinds of adds, Lords and Scions. The Lords will come down to the group and need to be tanked. When they die a disk will drop allowing a raid member to fly and attack the Scions. While flying you will not take damage, when all mobs are dead you will start Phase 3.


Malygos Phase 3



  1. You can practice this phase by doing the daily Aces High, its opened up and next to The Nexus.
  2. Malygos destroys the rooms floor and the raid falls onto dragons.
  3. Never go into melee range and stay out of the clouds.
  4. Keep the healers still healing the group, 4 or 5 people can heal.
  5. The dragons have a combo point system like a rogue, keep Engulf in Flames stacked and finish the fight.
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