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The Battle for Mount Hyjal Achievement

Achievement Info

  • Objective: Defeat Archimonde in The Battle for Mount Hyjal.

strategies

submitted by: wtbachievements


Archimonde Abilities



  1. Air Burst is randomly cast at a certain target, dealing 1,500 damage to everyone within 15 yards. All players in air burst are thrown into the air.
  2. Doomfire is a trail of fire moving away from Archimonde, players who get caught in the trail or enter the trail will be hit for 2,400 damage every 3 seconds and reduces by 150 per tick.
  3. Fear is an 8 second AoE, cast every 45 seconds.
  4. Finger of Death is cast on a single target dealing 30,000 damage, this will only occur if no one is in melee range.
  5. Grip of the Legion is a 60 yard curse, dealing 2,500 damage every 2 seconds and lasts 5 minutes. This needs to be dispelled.
  6. Hand of Death will occur after 9 minutes or reaching Nordrassil, dealing 100,000 to the entire raid.
  7. Soul Charge will be given to Archimonde whenever a raid member dies, these will be used at random throughout the encounter.
    Druids, Shamans, Hunters will deal 4,500 nature damage over 8 seconds and mana burn for 2,250.
    Priest, Mage, Warlock will deal 4,500 fire damage and silence raid members for 4 seconds.
    Warrior, Rogue, Paladin will deal 4,500 physical damage and place a debuff on the raid increasing damage taken by 50% for 4 seconds.


Archimonde Strategy



  1. Each raid member must aquire Tears of the Goddess from Tyrande Whisperwind, this will be used when falling from Air Burst.
  2. The raid needs to spread out to avoid AoE damage, keep at least 15 yards away from Doomfires, staying within range of a curse remover and healer.
  3. Doomfire needs to be avoided at all costs, it is very mana intensive to heal raid members through it.
  4. Fear can put raid members into Doomfire, it is very important for the tanks to have fear dispelled or stance dance through it.
  5. When Archimonde reaches 10% phase 2 will begin, sit back and watch!
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